It is a nice Sunday afternoon, and you decide to take a trip, but not just any trip...a psychedelic trip.  You travel into normal environments, but the effects of the drugs have changed your perception of reality including colors, space, and time. Every environment becomes more and more distorted as you travel further. During your adventures, you interact with mysterious creatures and people that guide you through your trip. 

I had the idea when I took the film Interstellar and combined it with music from the 60 & 70's that talked about various drugs, and put them together. 

My favorite thing I learned was how to create each room with tiles because they drove the inspiration of my game, sprites and environments. Depending on the room, the colors and animation put a certain vibe to the game, which I found to be more realistic with a sense of distortion.

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